2022-2023 Catalog and Student Handbook 
    
    Apr 25, 2024  
2022-2023 Catalog and Student Handbook [ARCHIVED CATALOG]

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GAME 1304 - Level Design

Semester Hours: 3

Introduction to the tools and concepts used to create levels for games and simulations. Incorporates level design, architecture theory, concepts of critical path and flow, balancing, play testing, and storytelling. Includes utilization of toolsets from industry titles.

Lecture Hours: 2
Lab Hours: 4



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