2021-2022 Catalog and Student Handbook 
    
    Nov 23, 2024  
2021-2022 Catalog and Student Handbook [ARCHIVED CATALOG]

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GAME 1304 - Level Design

Semester Hours: 3

Introduction to the tools and concepts used to create levels for games and simulations. Incorporates level design, architecture theory, concepts of critical path and flow, balancing, play testing, and storytelling. Includes utilization of toolsets from industry titles.

Lecture Hours: 2
Lab Hours: 4



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